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Kumojin Webs...
Topic Started: Aug 24 2011, 10:43 PM (255 Views)
Goddler
Member Avatar
The Merry
Can someone explain to me how webs became so op? Last time i was playing kaio made it so that if you didnt get caught with webs initially, you ould be able to walk over it like syrup.. and he made it so that you didnt get caught quite often... This balanced it out and made it quite fair. since it wasnt fool proof that you would get caught.

I jsut took on 2 kumos, EVERYONE of their webs binded me... not only that, but they were somehow able to body switch with me and place me on their webs after the web was made... how the fuck does that work? Also... wasnt body switch made so that you had to have more RFX then the other person... and even then the other person has 5 seconds to cancel it by pressing X?

Im not raging or anything, im just pointing out flaws in the game that have been fixed before, but are somehow undone. And they should be fixed again.
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Stryke
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S.Dot
So it was true that the webs before did not bind you if they missed...I thought it was my imagination, but I agree with you there, webs should only bind if it hits the person just like syrup...

Prepare for people saying there fine and what not...
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Jas
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Hero
This is so true, I remember when kaio nerfed them, now what? Everytime you touch their webs ur pretty much koed? I mean like all they do is:
Web, Katon.
Web, Katon.
Web, Katon.
Web, Katon.
Web, Katon.
Web, Katon.
Web, Katon.
Then their teamates come in and it's now:
Web, Katon. Double Web, Suiton/Fuuton.
Web, Katon. Double Web, Suiton/Fuuton.
Web, Katon. Double Web, Suiton/Fuuton.
Web, Katon. Double Web, Suiton/Fuuton.
Web, Katon. Double Web, Suiton/Fuuton.
Web, Katon. Double Web, Suiton/Fuuton.
Cmon, something has to be done about this.
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Goddler
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The Merry
No, the whole game came to a consensus way back when... that kumo webs should be nerfed, and they WERE. Somehow kaio's nerf was removed... and now i see why people are kumojins again >.>

Also... if you are ko'd in a kumo web and struggle up.. ur still stuck.
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Stryke
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S.Dot
Godon
Aug 24 2011, 10:52 PM
No, the whole game came to a consensus way back when... that kumo webs should be nerfed, and they WERE. Somehow kaio's nerf was removed... and now i see why people are kumojins again >.>

Also... if you are ko'd in a kumo web and struggle up.. ur still stuck.
I hate there webs Q_Q I do wish it was reverted back to the way it was before.
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Yaku
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DehMatsuroSenpai.~
Jas
Aug 24 2011, 10:51 PM
Everytime you touch their webs ur pretty much koed?
Well, their webs hardly ever KO me, just saying. .-. I had a Kumo web me then fire an endan right at my face. And he kept doing this combo. Killed him without getting KOed once...while I was in his webs the entire time. Kumos are pretty easy to kill because they are all extremely predictable, combined with the fact they have shared tactics, and you always know their angle of attack, defending against them is childs play.

However, the body swap thing and the "Able to drag KOed people on webs" is just plain out annoying. The only balance update needed is make them bind on impact. Maybe people will actually require abit of skill to kill someone after.

Edit@Godon: Glad to see you are back. To fill you in, problems happened, blah blah blah, and we got rolled back update wise to a back-up copy of NFF. So...yeah. We are missing afew things we had, the web update and others.
Edited by Yaku, Aug 25 2011, 08:17 AM.
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Goddler
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The Merry
Ah, so thats the reason we lost the body switch update... and the web update. And like I said, if it was only ONE kumo iw as facing I cold of raitoned him from far away.... but having one endan form the north and a gian from the east.. kinda hard to block that.
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Hello
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Kiwii~
3 steps/things:

1 get chakra scaples

2 if they start forming handseals/take out bow, spam(insert jutsu/((exp)weapon)

3 Watch them rage.
"Let me ask you one thing: if you went through your life full of pain, full of tears, and at the end of your life you actually save somebody's life is your life worth living? Is the pain worth someones life if you could actually save somebody?"
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Agassi
Bachataman
Godon
Aug 24 2011, 10:43 PM
Can someone explain to me how webs became so op? Last time i was playing kaio made it so that if you didnt get caught with webs initially, you ould be able to walk over it like syrup.. and he made it so that you didnt get caught quite often... This balanced it out and made it quite fair. since it wasnt fool proof that you would get caught.

I jsut took on 2 kumos, EVERYONE of their webs binded me... not only that, but they were somehow able to body switch with me and place me on their webs after the web was made... how the fuck does that work? Also... wasnt body switch made so that you had to have more RFX then the other person... and even then the other person has 5 seconds to cancel it by pressing X?

Im not raging or anything, im just pointing out flaws in the game that have been fixed before, but are somehow undone. And they should be fixed again.
Did you fight vacio, kyrie, or dai before ?o_o

They were always op.
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Goddler
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The Merry
ive fought all three... kyrie never rlly abused the webs as much and neither did vacio. Kyrie use doton element to trap, and then used the kumo kunai to damage...

@ hello, chakara no mesu drains a SHITLOAD of chakara...

Lastly, WHY does it stil bind you after your ko'd... Thats OP as FUCK. Really, this needs to be redone, it was nerfed for a reason.
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One Hunter
Jounin
agreed, though i also found out webs arent effetive on other kumos because all kumos can eat eachothers webs; its kinda weird, though on scalpels you dont have to keep them on until the end of time, just toggle it after you deswtroy the webs on you currently

(p.s. my unban time is up incase you didnt get my pm Godon)
Edited by One Hunter, Aug 25 2011, 03:56 PM.
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Tsukioni2
Chuunin
Are we seriously complaining about webs?

Go complain about shit that's actually op.
Idiots of the year:

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(Kowala) - Pain: shushin should be 5000 exp to learn people rely on it to much and it's the most used move

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Roflcopter99 - Ehh, we dont have z coords in life do we, maybe kyomous should get it.

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Twist
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Cissnei <3
Kumo techs were still a lot more op in the past. How much did bow even hit back then? 800+ vit?

You can use a lot of jutsus in webs. YadaYada.

You only need 2 seconds to activate and de-activate scalpels. If you don't have 5cap and 5con you shouldn't have a problem.

Yaku is right about body swap (although only Dawg uses it because he has some OP focus apparently) and drag though.
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Nocturnal rainbows soar in the air so high
It may seem so that I can't see
But the darkness provides the light for me
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Tsukioni2
Chuunin
Twist
Aug 25 2011, 04:16 PM
Kumo techs were still a lot more op in the past. How much did bow even hit back then? 800+ vit?

You can use a lot of jutsus in webs. YadaYada.

You only need 2 seconds to activate and de-activate scalpels. If you don't have 5cap and 5con you shouldn't have a problem.

Yaku is right about body swap (although only Dawg uses it because he has some OP focus apparently) and drag though.
Idiots of the year:

Quote:
 
(Kowala) - Pain: shushin should be 5000 exp to learn people rely on it to much and it's the most used move

Quote:
 
Roflcopter99 - Ehh, we dont have z coords in life do we, maybe kyomous should get it.

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Goddler
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The Merry
Webs do need to be changed. yes there is a jutsu to counter webs... like mesu, but there are still some other problems with it... like the fact it still holds you after uve been ko'd and get back up.
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